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BLOGUMDA GÖRDÜĞÜNÜZ UÇAN AMCANIN ADI MERLİN.BUNU ŞABLONUNUZA KOYMAK İSTERSENİZ YAPMANIZ GEREKEN KODDA BULUNAN 1.2.3.4.5.6.7.8.9. YAZAN YERLERE İSTEDİĞİNİZ HERHANGİ BİR ŞEYİ YAZIP ŞABLONUNUZA YAPIŞTIRMAK 0LACAK...kolay gelsin:)) ******************************* <!-- Copy and Paste into the BODY of your HTML --> <OBJECT ID="Rainbow" width="0" height="0" CLASSID="CLSID:D45FD31B-5C6E-11D1-9EC1-00C04FD7081F" CODEBASE="#VERSION=2,0,0,0"> </OBJECT> <OBJECT ID="TruVoice" width="0" height="0" CLASSID="CLSID:B8F2846E-CE36-11D0-AC83-00C04FD97575" CODEBASE="#VERSION=6,0,0,0"> </OBJECT> <SCRIPT language="JavaScript" type="text/javascript"> // http://enigma1xx.piczo.com <!--// var Char; var UsedChars; var CharID; var CharACS; var CharLoaded; var LoadReq; var HideReq; UsedChars = "Char"; CharID = "Char"; CharACS = ""; CharLoaded = false; Window_OnLoad(); function Window_OnLoad() { Rainbow.Connected = true; CharLoaded = LoadLocalChar(CharID, CharACS); if (!CharLoaded) { CharLoaded = LoadLocalChar(CharID, ""); } if (CharLoaded) { SetCharObj(); } CheckLoadStatus(); } function LoadLocalChar(CharID, CharACS) { Rainbow.RaiseRequestErrors = false; if (CharACS == "") { LoadReq = Rainbow.Characters.Load(CharID); } else { LoadReq = Rainbow.Characters.Load(CharID, CharACS); } Rainbow.RaiseRequestErrors = true; if (LoadReq.Status != 1) { return(true); } return(false); } function SetCharObj() { Char = Rainbow.Characters.Character(CharID); Char.LanguageID = 0x409; } function CheckLoadStatus() { if (!CharLoaded) { LoadError(); return(false); } window.status = ""; AgentIntro(); return(true); } function LoadError() { var strMsg; window.status = ""; strMsg = "Error Loading Character: " + CharID + "n"; strMsg = strMsg + "This Microsoft Agent Script requires the character(s):n"; strMsg = strMsg + UsedChars; alert(strMsg); } function InitAgentCommands() { Char.Commands.RemoveAll(); } function AgentIntro() { InitAgentCommands(); // *** BEGIN CHARACTER SCRIPT *** Char.MoveTo(0, 0); Char.Show(); Char.MoveTo(900, 500); Char.Play("Announce"); Char.Play("Wave") Char.Speak("BİRİNCİ YAZI BURAYA"); Char.Play("Greet"); Char.Speak("İKİNCİ YAZI BURAYA"); Char.Speak("UCUNCU YAZI BURAYA"); Char.Play("GetAttention"); Char.Play("GetAttentionContinued"); Char.Play("GetAttentionReturn"); Char.Speak("DORDUNCU YAZI BURAYA"); Char.Play("GestureRight"); Char.Speak("BESİNCİ YAZI BURAYA!"); Char.MoveTo(10, 500); Char.Play("GestureLeft"); Char.Speak("ALTINCI YAZI BURAYA"); Char.MoveTo(10, 200); Char.Speak("YEDİNCİ YAZI BURAYA"); Char.MoveTo(600, 200); Char.Play("DoMagic1"); Char.Play("DoMagic2"); Char.Play("GestureUp"); Char.Speak("SEKİZİNCİ YAZI BURAYA!") Char.Play("Wave"); Char.Speak("DOKUZUNCU YAZI BURAYA "); Char.Play("Wave"); Char.Hide();
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